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Here we see the wireframe Version of the starting elements within 3D Studio Max 2009

Here we see the wireframe Version of the starting elements within 3D Studio Max 2009

 
Here we see a wireframe render thanks to VRAY's edge text capabilities. I did a little diffuse editing to make the output a little bit more interesting.

Here we see a wireframe render thanks to VRAY's edge text capabilities. I did a little diffuse editing to make the output a little bit more interesting.

 
Nothing much to say. Just a plain Ambient Occlusion Pass for greater shadow depth.

Nothing much to say. Just a plain Ambient Occlusion Pass for greater shadow depth.

 
I decided to create two renders. One with artificial lighting and the other with HDR for more realistic reflections as well as lighting. Here is the HDR version.

I decided to create two renders. One with artificial lighting and the other with HDR for more realistic reflections as well as lighting. Here is the HDR version.

 
Here is the VRAY lighting version for more contrast and brightness.

Here is the VRAY lighting version for more contrast and brightness.

 
Final Composite done in photoshop. I did not bother with creating any Bokeh Effects to lessen rendering times and I also did not see the necessity for it.

Final Composite done in photoshop. I did not bother with creating any Bokeh Effects to lessen rendering times and I also did not see the necessity for it.

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