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Screenshots from animation "Borntro". It's a realtime 3d demo written in C++/OpenGL. There were no 3d editor used, all object are procedurally generated. It won first place at Symphony 2004 demoparty in Intro 64k competition. 
 
 
Some image processing based on screenshots above.
 
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Marcin Ignac
Marcin Ignac, 08-16-08
Realtime computer graphics animation, just like every 3d game but without interaction. Here is the video http://vimeo.com/713579
Rolando S. Bouza
what was that!?!?!
 
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