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Brian White

CG Supervisor/Generalist

Los Angeles, CA, USA
20+ Years experience in CG and graphic design.

Over the years I have delivered shows and assets in almost every commercial software package including Maya, Lightwave, Max, Cinema 4D and Softimage.

Also proficient in RealFlow, V-ray, FumeFx, Krakatoa, After Effects, and Illustrator

Some experience in Nuke, Vue and ZBrush.

I'm a traditional old school Generalist, specializing in lighting, look development and motion graphics, but I have worn almost every hat over the years including previs, animation, texturing, modeling, design and motion graphics
Work Experience
Boston, MA, USA
Aug 2013Present
CG Supervisior
Culver City, CA, USA
Oct 2012Mar 2009
Zoic Studios
CG Supervisor
Venice, CA, USA
Mar 2006Nov 2011
Digital Domain
Senior Artist
Senior 3D Generalist in commercial division. Clients included Coors, Gears of War, Ford, Samsung, Disney, Motorola, Mazda, Honda and Comcast

Senior Artist on Tron Legacy, including Previs, Look Development, and Lighting
Santa Monica, CA, USA
Senior Artist
Boston, MA, USA
Rustmonkey Studios
Studio Director
Director of studio operations for 10 person animation and visual effects studio. Clients included Sony, Atari and Vivendi Universal,
Boston, MA, USA
Independent contractor
3D artist and animator for several television shows and series. Clients included Discovery Channel, History Channel, National Geographic, Nova, and the Boston Bruins
Watertown, MA, USA
Artist and animator for Scientific American television series as well interactive museum exhibits
Las Vegas, NV, USA
Westwood Studios
Cinematic Artist
Artist on cinematics for several award-winning Westwood game titles including Blade Runner, Command and Conquer and Tiberian Sun
Boston, MA, USA
Mirage Design
3D and Print Artist
Graphic Designer for print and interactive including 4-color process and 3D animation.
Illustrator, Cinema4d, Photoshop, After Effects, Realflow, Photography, MAYA, 3DMAX, Lightwave, FumeFX, Krakatoa